Overall: Okay
- Played: 5+ hours
- Victories: 1 three-island, 1 two-island
- Losses: 10
I have a lot of locked and unexplored content and might not have given it as
much of a chance as it deserved, but the cons noted below really hampered my
enjoyment.
Great
- Every battle is a bite-sized puzzle
- Small-scale tactics is unique
- Shove mechanic is very cool, but hard to adapt to
- Excellent spritework
Good
- Easy to pick up and play
- High replayability
- Procedural content feels authentic
Okay
- Choice of battle rarely felt impactful
- Carryover between runs isn't very significant
- Strategy is not apparent to me
- Every battle is played on the defense
Bad
- Though small, battles are very stressful; I never feel like I'm winning, just triaging
- Some turns feel unwinnable, which is frustrating; on the flip side, chancing upon a good solution is very rewarding