Overall: Okay
- Played: 5+ hours
 
- Victories: 1 three-island, 1 two-island
 
- Losses: 10
 
I have a lot of locked and unexplored content and might not have given it as
much of a chance as it deserved, but the cons noted below really hampered my
enjoyment.
Great
  - Every battle is a bite-sized puzzle
 
  - Small-scale tactics is unique
 
  - Shove mechanic is very cool, but hard to adapt to
 
  - Excellent spritework
 
Good
  - Easy to pick up and play
 
  - High replayability
 
  - Procedural content feels authentic
 
Okay
  - Choice of battle rarely felt impactful
 
  - Carryover between runs isn't very significant
 
  - Strategy is not apparent to me
 
  - Every battle is played on the defense
 
Bad
  - Though small, battles are very stressful; I never feel like I'm winning, just triaging
 
  - Some turns feel unwinnable, which is frustrating; on the flip side, chancing upon a good solution is very rewarding